Fatos Sobre The First Berserker: Khazan Revelado
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
Isso não foi reflexo único dos aumentos DE minhas habilidades ou Destes melhores Aparelhamentos do protagonista, porém sim do jogo realmente ter ficado menos desafiador (ou mais justo) desse ponto em diante.
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Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Outra coisa de que também igualmente similarmente identicamente conjuntamente incomoda muito é este fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente no game, quando comecei a tomar backtracking nos mapas anteriores para pegar ESTES colecionáveis da platina, me deparei com todos ESTES atalhos de que eu tinha Espontâneo, completamente fechados.
Não sei se isso foi por questãeste intencional de design ou resultado do um erro, porém tenho a impressão do que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” The First Berserker: Khazan qual o estúdio preparou — contudo vale a pena insistir um pouco de modo a passar dela.
It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Também temos personagens bastante bem escritos de que acompanham o protagonista em a jornada e qual agregam muito bem para este conteúdo da história.
Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.
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